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GAME IDEA
MACHINE

Five ingredients, weighted creative modes and a pinch of controlled chaos.

Version 5.0 · Experience Designer · 6.8 Trillion+ ideas
INSERT IDEA · PULL LEVER · MAKE GAME
A broad, neutral mix.
Generated Concept
Press “Generate Game”.
Difficulty
Scope
Team
Audience
Why this works

Generate an idea to see the design rationale.

Idea Library

Favorites

No saved ideas yet.
Recent Rolls

History

Generate an idea to begin.
Intended Player Experience

Experience Designer

Define how the game should feel. These 0–100 values are design targets inspired by the Core GEQ dimensions; they are not GEQ measurements.

Describe the intended experience

The local parser is deterministic and proposes targets from descriptive keywords. You can refine the result in Quick or Expert mode.

Core Experience Profile

Interpretation

Presets

Hard Constraints optional min / max

Technical JSON / Experience Seed